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100% Grief, Enjoy !


Main Job in your Team

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+4
SuShi_-_Joker
PaTaTe-MaN-3
SuShi_-_Azerka
YoPlixBoy25
8 posters

pollWhat is your Main Job in the Grief Mode?

GRIEFER (offensive)
34
49%
REVIVER (defensive)
22
32%
SUPPORT (neutral)
13
19%
Total Votes:
69

descriptionMain Job in your Team EmptyMain Job in your Team

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Main Job in your Team K3pD7ql

What is your Main Job during a game in your team?

Main Job in your Team XXTVwug OR Main Job in your Team 7apNgzc OR Main Job in your Team GZmeevQ

Thanks to :


Job Risk Taking Complexity Perks useful What does he do during a team match ?
Kill Zombies
(Survival)
Attack opponents
(Grief)
Defend teammates
(Revive)
Griefer 5/5 3/5 Juggernog
(2500$)
~25% ~70% ~5%
Reviver 4/5 4/5 Juggernog,
Quick Revive,
Stamin Up
(6000$)
~20% ~10% ~70%
Support 3/5 3/5 Juggernog,
Quick Revive,
Double Tap
(6000$)
~40% ~30% ~30%
Survivalist 1/5 1/5 Juggernog,
Stamin Up,
Double Tap,
Speed Cola
(9500$)
~80% ~10% ~10%


Last edited by YoPlixBoy25 on Mon 29 May - 15:17; edited 7 times in total

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Main Job in your Team Oxfh

OR

The results for the moment :

BLOCKER (offensive game) 60% [ 6 ]
REVIVER (defensive game) 40% [ 4 ]
Total des votes : 10

I think they are really more BLOCKERS than REVIVERS !


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Main Job in your Team TXi2Fgb or Main Job in your Team 9UewYOh

Last edited by YoPlixBoy25 on Tue 8 Jul - 0:16; edited 3 times in total

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Ce qui est bien dans la lutte c'est que l'un comme l'autre ( Attaque et Réanimation ), sont tout deux des domaines où il faut du skill pour les maitriser, pour ma part je n'en considère pas un plus difficile que l'autre.

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Pas d'accord

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C'est-à-dire, tu trouves que la réanimation est plus difficile que l'attaaque?

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Je trouves personellement l'attaque un peu plus difficile, mais la reanimation reste un boulot compliqué  Very Happy

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Ah, dommage que tu n'expliques pas pourquoi et quel domaine trouves tu le plus simple. Wink

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Entre SuShi on c'est ces quoi le mode le plus simple ! Sinon la réa comme L'attaque Sont obligatoire en lutte ! Dans les 2 cas il as pas de plus facile ou difficile. le plus facile est lui que la personnes maitrisera le mieux !

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Mon opinion est la suivante:
- Savoir attaquer ne demande qu'une vision du jeu et une rapidité d'action sans forcément besoin d'avoir du talent. Avec un peu d'entrainement on prend des automatismes et on effectue des meilleurs blocages pour éviter les blocages suicide trop cher à mon cœur. 

- Savoir réanimer demande une bonne lecture du jeu, une rapidité dans la prise de décision et aussi une manipulation de la manette plus importante que pour l'attaque. ex: réa en 360 dans les 2 sens, gérer la vitesse de rotation, subir les coups de taser sans lâcher la réa. Bref le réanimateur doit avoir du talent. Même avec beaucoup d'entrainement certains comme moi ne pourront jamais rivaliser dans ce domaine avec les meilleurs.

En conclusion l'attaque est un domaine plus facile à maitriser mais surtout plus nécessaire à l'équipe.

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D'accord merci pour avoir exprimé ton point de vue ! Wink

Étant réanimateur je dois dire que la vision du jeu est l'atout premier d'un réanimateur. A savoir prévoir ce que vont pouvoir faire les attaquants si tu réanimes dans tel ou tel sens, étant donné que nous jouons sans les mustang et sally, les attaquants vont tourner sur les réanimations et faire en sorte que le réanimateur ne réanime pas et si possible le tuer. C'est pour ça qu'il faut savoir anticiper les mouvements de l'attaquant, savoir où il est placé, aller réanimer au moment où il écarte un peu trop son tas et le réa dans le sens où il faut, de plus il ne faut pas se louper sur la réanimation, également ce que j'essaye aussi de faire c'est faire en sorte que mon coéquipier puisse repartir sans être bloqué, donc maitriser toutes ces choses la n'est pas chose simple.
Après vient la technique de la réanimation, il faut savoir tourner sans prendre trop de baffes donc gérer la rotation, ne pas forcément aller vite, c'est souvent le meilleur moyen de mourir mais ajuster de façon à ce que l'on prenne quelques claques mais que ce soit suffisant pour que les deux repartent. tout ça sans se faire tuer.

Mais je dois dire que l'attaque est un domaine très compliqué à maitriser également mais je t'avoue que ton avis m'a fait tilter que la réanimation est peut être plus compliqué que l'attaque. En tout cas, elle est trop sous estimé selon moi, et aussi, je dois dire que nous retenons souvent les meilleurs attaquants, mais il ne faut pas oublier que sans l'aide de très bons réanimateurs derrière, ils ne prendraient peut être pas autant de risques et ne seraient jamais autant sur d'être réanimé.

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ZombieSlayinGod wrote:
I think you should add a purple, dual role main job for those players that do both normally such as AKACRAZY_, Cron_man69, AL_EXTERMINATE_U, Wrestler_135, etc.


ZombieSlay, I answer here directly, it's better.

I asked to put only the MAIN JOB, I'm no sure that a player make exactly the two same job, blocker & reviver, in the same proportion (50/50) in his team usually. It's often (40/60) or (45/55).

But if really need, I can maybe add a third icon for the double job. I will need to find a new short name for the image, like "versatile" or "general"?

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Pero soy yo el resucitador blokeo mediados de opinión se basan game del Modo pena es que los mares aunque TIENE resucitador de blokear PORQUE Sino se complicadola muerte de Todo el Equipo de las Naciones Unidas

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Creo que una pelea jugador tiene necesariamente un papel principal en el equipo, o bloqueador, o intensivista, pero es raro que se pueda hacer ambos papeles en la misma proporción en equipo.

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lo que digiste de un papel principal yoplix es cierto pero es mejor saber tanto reanimar como blokear aunque te especialices en un trabajo

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Some players talk about a 3rd job between reviver & blocker, a support player. ZombieSlay talked me already about the job of a player who can do the both jobs in the same game to revive and also to grief. Priceless give me recently the term of "support player" and explains here what he is exactly :

Priceless_Legacy wrote:
a support player is a passive player which is doing no really grief or reviving work. all he does is getting ready to support the griefer or the reviver , like taking the zombies away or killing them for the reviver or helping to block doorways or stairs with the griefer or training around dead bodys

http://www.absolute-grief.net/t325-ger-3-straight#5387

About the designation, we called "Survival player" before but the designation "Support player" is really better I find. I also think "Griefer" is better than "Blocker" because a griefer doesn't block only, he can to slow someone with a weapon, to prevent the revives or the taking a perk, etc..

Do you think this job is finally also important to be considered a 3rd job like the two other blocker & reviver, and appear in the Profile with a new icon?

So I wish to suggest this changes :
- Griefer (offensive).
- Reviver (defensive).
- Support (neutral).

I added the poll of this subject in the homepage one moment. If you have already vote before the change and the 3rd now job, you can cancel your vote to choice a new job here:
http://www.absolute-grief.net/t226-main-job-blocker-or-reviver?action=cancel_vote

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Main Job in your Team K3pD7ql

New icons available with the new job "Support" and the new font :

Main Job in your Team XXTVwug Main Job in your Team 7apNgzc  Main Job in your Team GZmeevQ

I will create the same icons for the favorite maps more later.

I selected the color purple because Support is the job between Reviver and Griefer, but I don't know if this color will be the better option because the girls will think it will be a job for them. I hope they will not select this job just for the color. Maybe green, brown or orange finally? Razz

Also, I wish add the better description for each job in the first message. So you can suggest me your description and I will select the better. I think to select firstly the Priceless_Legacy's descrition for the Support job.

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ZombieSlayinGod wrote:
You finally the mixed team role ? Razz  I think Hybrid would be a better word for it than Support  Cool


Yeah finally, after many departures in my team, we will need to change ours jobs.
We were only Griefers, so I become Support, and another teammate will change also its job, certainly Canaflo to become our Reviver :
http://www.absolute-grief.net/t16p15-fra-simple-blockade

Hybrid was also a solution like name, but when I finally created the icons, you were absent. Hybrid/Support is 50% Reviver & 50% Griefer anyway?

Last edited by YoPlixBoy25 on Sun 17 Aug - 8:51; edited 7 times in total

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Now I think, we cannot called a Survalist like a Support, because we can do also the job without Grief specially to don't take risks, (secluded player) and also sometimes with no Revive. This is the kind of player who never play In the Giref mode and start a Grief custom game.

So we would have two kinds of Support players
- Active Player = Support/Hybrid + Griefer + Reviver
- Passive Player = Survivalist

We will add maybe this 4th job in the futur because we can sometimes found this separate job in a team, even if it's not a Grief job for sure.

To complete this topic, I will go to add in the first message a table of recap of all the differences when I will have the time.

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Job Risk Taking Complexity Perks useful What does he do during a team match ?
Kill Zombie for points
(Survival)
Attack opponents
(Grief)
Defend teammates
(Revive)
Griefer 5/5 3/5 Juggernog
(2500$)
~30% ~70% ~0%
Reviver 4/5 4/5 Juggernog,
Quick Revive,
Stamin Up
(6000$)
~30% ~0% ~70%
Support 4/5 5/5 Juggernog,
Quick Revive,
Double Tap
(6000$)
~30% ~35% ~35%
Survivalist 1/5 1/5 Juggernog,
Stamin Up,
Double Tap,
Speed Cola
(9500$)
~100% ~0% ~0%

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i told him about it Very Happy . but actually the surviver is also the reviver , watch hobnobs gameplay

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